The second post on the ole blog was supposed to be all about FxCop’s spell checking facility. It was also supposed to be posted last week. Why the delay? I was doublely foo-bar’d:
- My notebook’s ancient ATI Radeon Mobility 7500C doesn’t meet the XNA minimum bar. Thus, I can only run XNA apps on my desktop box, which I was away from all weekend. (Someone wrote an app to check the minimum specs on a system for XNA. I remember seeing it in a blog post somewhere. Can I get a pointer to that? Thanks.)
- Even though I couldn’t run XNA apps on my laptop, I could analyze them with FxCop. Much to my dismay, I found that my desktop machine was generating different messages than my laptop. I’ve uploaded the report xml files from both machines here. I’ve also started a thread on the MSDN forums looking for some answers.
On the plus side, I am writing some code. After I get this FxCop stuff sorted out, I think I’m going to switch gears for a little XNA style “Hello World.”
OE
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