Setbacks Galore

The second post on the ole blog was supposed to be all about FxCop’s spell checking facility. It was also supposed to be posted last week. Why the delay? I was doublely foo-bar’d:

  • My notebook’s ancient ATI Radeon Mobility 7500C doesn’t meet the XNA minimum bar. Thus, I can only run XNA apps on my desktop box, which I was away from all weekend. (Someone wrote an app to check the minimum specs on a system for XNA. I remember seeing it in a blog post somewhere. Can I get a pointer to that? Thanks.)
  • Even though I couldn’t run XNA apps on my laptop, I could analyze them with FxCop. Much to my dismay, I found that my desktop machine was generating different messages than my laptop. I’ve uploaded the report xml files from both machines here. I’ve also started a thread on the MSDN forums looking for some answers.

On the plus side, I am writing some code. After I get this FxCop stuff sorted out, I think I’m going to switch gears for a little XNA style “Hello World.”

OE

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